Hit the button then, and you should easily win. The only time to hit it all the way up, is when Crono is the furthest from the tower. Once you accept, Crono will start going closer and then further from the bell tower. This is actually a little on the difficult side, since you have to hit the button at the right time. If you can do it, he will reward you with a Silver Point. (You know those things at the fair, where you try to strike the bell by hitting the ringer up with a hammer.) This guy offers you to try and hit the bell. In the first area, you will see a guy next to a bell hammer. And the neat thing is you can do this repeatedly throughout the game! Once you beat him, the 15 points are yours. You do not have any techs yet, so just stick to main attacks, and recovery items if you need them. Crono can handle his own well enough, but it is a bit more difficult alone on your first time. You should wait the first time around until you have at least Marle in your party. This might seem daunting, considering Gato's size, but he is actually very easy to beat. Gato is found to the right of the main entrance, where everyone is racing. Not much of a game really, but it is kind of fun little distraction from the quest when you are in the time period. It will give you a little edge throughout the entire race. Get ahead of Johnny, and keep bumping him backwards. As you are traveling, you might have noticed that if you bump him or get bumped while he's ahead, you get knocked back a bit. Speaking of winning, bet you are wondering how that can be done. In the second mode, these boosters are rendered useless. The difference is basically in mode one you will be allowed to use your three turbo boosters in the race. This will also open up the dialog for the two different types of racing you can participate in. This little guy will use the race log to keep record of your three fastest race times. Bring this back to Johnny Rocket at the finish line, and a little friend of his will appear. This will take you back to where you began the race. When you finish the first lap, head to the left. But we are getting a bit ahead of ourselves. As well as that, you will be given the three turbo boosters too. You will race along the same track as before. The game itself is just like the first time. But after you win once, it will open up a complete mini-game. His name is Johnny Rocket, and he will challenge you to see who can race across the ruins fastest. Here you will meet a very unusual and self absorbed. What you're doing is telling the computer to fire the rocks in front of you as soon as they appear, then rush to the light to save the hostage.When you arrive in 2300 AD, you will have to go through Lab 16. Once the blue light comes on, run for it. Once the game gets ready, push forward and A simultaneously, and keep pushing the A and Forward/Up buttons while moving left/right.Turn the "A Button Turbo" to on (refer to the Readme of the emulator).If you don't have it, then FFChronicles is a piece of trout. Then you'd remember the one worth 80 silver points - the one where you won a cat the first time then 25 ounces of cat food after that. Norstein Bekkler's lab in the Tent of Horrors? Good. Why is this event not in the the copy of CT I have (from FFChronicles)? Was it only on the SNES or PC version?Remember the minigames in Dr.
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